Night Court roleplay
- Seat: House of Wind, above Velaris. Old nobility rules the Hewn City.
- Temper: secretive, proud, fiercely loyal to its own. Prythian believes the Night Court is all nightmare; Velaris prefers it that way.
- Common gifts: darkness, shadow, mind-work, starlight.
- Court Power: darkness and night, and the strongest mind-gifts in Prythian.
- Watch for: the Illyrian war-bands, who obey whoever can make them.
Places in the Night Court
Each place is its own forum on the Discord; every scene is a post inside it.
Velaris
The City of Starlight on the Sidra: markets, galleries, river-walks and quiet wealth hidden from the rest of Prythian.
Rainbow Quarter
Velaris's artists' quarter: painted houses, studios, music halls and the people who never sleep.
House of Wind
The Night Court's seat, carved into the mountain above Velaris. No stairs from the city. Visitors fly, winnow or climb ten thousand steps.
Hewn City
The Court of Nightmares, deep inside the mountain. Old blood, older grudges, and a throne room where smiles are weapons.
Illyrian War Camps
Windswept steppes and mountain camps of the Illyrian war-bands. Wings are clipped for less than an insult.
RamielDeath-enabled
The sacred mountain, where the Blood Rite runs. The mountain does not care who climbs it.
Join the Night Court
Start as a sworn member, or claim a higher rank with a writing sample. Read the ranks and claims pages, then apply.
Join the Discord